938 research outputs found
Learning single-image 3D reconstruction by generative modelling of shape, pose and shading
We present a unified framework tackling two problems: class-specific 3D
reconstruction from a single image, and generation of new 3D shape samples.
These tasks have received considerable attention recently; however, most
existing approaches rely on 3D supervision, annotation of 2D images with
keypoints or poses, and/or training with multiple views of each object
instance. Our framework is very general: it can be trained in similar settings
to existing approaches, while also supporting weaker supervision. Importantly,
it can be trained purely from 2D images, without pose annotations, and with
only a single view per instance. We employ meshes as an output representation,
instead of voxels used in most prior work. This allows us to reason over
lighting parameters and exploit shading information during training, which
previous 2D-supervised methods cannot. Thus, our method can learn to generate
and reconstruct concave object classes. We evaluate our approach in various
settings, showing that: (i) it learns to disentangle shape from pose and
lighting; (ii) using shading in the loss improves performance compared to just
silhouettes; (iii) when using a standard single white light, our model
outperforms state-of-the-art 2D-supervised methods, both with and without pose
supervision, thanks to exploiting shading cues; (iv) performance improves
further when using multiple coloured lights, even approaching that of
state-of-the-art 3D-supervised methods; (v) shapes produced by our model
capture smooth surfaces and fine details better than voxel-based approaches;
and (vi) our approach supports concave classes such as bathtubs and sofas,
which methods based on silhouettes cannot learn.Comment: Extension of arXiv:1807.09259, accepted to IJCV. Differentiable
renderer available at https://github.com/pmh47/dir
Revisiting knowledge transfer for training object class detectors
We propose to revisit knowledge transfer for training object detectors on
target classes from weakly supervised training images, helped by a set of
source classes with bounding-box annotations. We present a unified knowledge
transfer framework based on training a single neural network multi-class object
detector over all source classes, organized in a semantic hierarchy. This
generates proposals with scores at multiple levels in the hierarchy, which we
use to explore knowledge transfer over a broad range of generality, ranging
from class-specific (bicycle to motorbike) to class-generic (objectness to any
class). Experiments on the 200 object classes in the ILSVRC 2013 detection
dataset show that our technique: (1) leads to much better performance on the
target classes (70.3% CorLoc, 36.9% mAP) than a weakly supervised baseline
which uses manually engineered objectness [11] (50.5% CorLoc, 25.4% mAP). (2)
delivers target object detectors reaching 80% of the mAP of their fully
supervised counterparts. (3) outperforms the best reported transfer learning
results on this dataset (+41% CorLoc and +3% mAP over [18, 46], +16.2% mAP over
[32]). Moreover, we also carry out several across-dataset knowledge transfer
experiments [27, 24, 35] and find that (4) our technique outperforms the weakly
supervised baseline in all dataset pairs by 1.5x-1.9x, establishing its general
applicability.Comment: CVPR 1
Learning Intelligent Dialogs for Bounding Box Annotation
We introduce Intelligent Annotation Dialogs for bounding box annotation. We
train an agent to automatically choose a sequence of actions for a human
annotator to produce a bounding box in a minimal amount of time. Specifically,
we consider two actions: box verification, where the annotator verifies a box
generated by an object detector, and manual box drawing. We explore two kinds
of agents, one based on predicting the probability that a box will be
positively verified, and the other based on reinforcement learning. We
demonstrate that (1) our agents are able to learn efficient annotation
strategies in several scenarios, automatically adapting to the image
difficulty, the desired quality of the boxes, and the detector strength; (2) in
all scenarios the resulting annotation dialogs speed up annotation compared to
manual box drawing alone and box verification alone, while also outperforming
any fixed combination of verification and drawing in most scenarios; (3) in a
realistic scenario where the detector is iteratively re-trained, our agents
evolve a series of strategies that reflect the shifting trade-off between
verification and drawing as the detector grows stronger.Comment: This paper appeared at CVPR 201
Action Tubelet Detector for Spatio-Temporal Action Localization
Current state-of-the-art approaches for spatio-temporal action localization
rely on detections at the frame level that are then linked or tracked across
time. In this paper, we leverage the temporal continuity of videos instead of
operating at the frame level. We propose the ACtion Tubelet detector
(ACT-detector) that takes as input a sequence of frames and outputs tubelets,
i.e., sequences of bounding boxes with associated scores. The same way
state-of-the-art object detectors rely on anchor boxes, our ACT-detector is
based on anchor cuboids. We build upon the SSD framework. Convolutional
features are extracted for each frame, while scores and regressions are based
on the temporal stacking of these features, thus exploiting information from a
sequence. Our experimental results show that leveraging sequences of frames
significantly improves detection performance over using individual frames. The
gain of our tubelet detector can be explained by both more accurate scores and
more precise localization. Our ACT-detector outperforms the state-of-the-art
methods for frame-mAP and video-mAP on the J-HMDB and UCF-101 datasets, in
particular at high overlap thresholds.Comment: 9 page
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